SevCol 2: The Mystery at LC-247b. September 5th, 2015, Amersfoort

We are happy to announce the second SevCol event, that will take place on a railway yard in Amersfoort !  A small and agile spaceship will be built using two real-life trains, generously made available by the Stichting Historisch Dieselmateriaal. The ship will be used for an in-game mission to find out what happened to a mining colony on asteroid 4179 Toutatis. What is the reason for the sudden loss of all contact with the colony ? Pirates ? A labour strike ? A corporate takeover ? Or perhaps a catastrophical technical failure ? Join the mission to find out ! It will be a one-day event, focussing on what-you-see-is-what-you-get roleplay in an immersive science-fiction environment.

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Location confirmed for the next event

We are glad to announce that we have secured a pretty neat location for the second SevCol event on September 5th. We will be able to use a real life train ! The vehicle is a retired NS train, based in Amersfoort, that we will convert to a small, speedy spaceship, specially suited for a scouting and salvaging  mission. We are very excited to have the opportunity to use this special location, as it will enable us to create a real immersive experience.

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Update on Economy and Education

We have received quite a few characters already, and you have been very creative with the various resume’s. To prevent a tsunami of different universities, colleges, and other educational institutes in new character’s resumes, we have compiled a list with the most well-known educational institutions in the Solar System. You can find it in the Higher Education Institutes section in the Encyclopedia Galactica. When creating a new character, please have a look at this page for inspiration and guidelines for your character’s background.

Furthermore, we have revised the Money and Property section of the Player’s Handbook. Designing economic systems for larps is always a difficult thing, but with some usefull suggestions from Remy Smeets we have made our system a lot more realistic.  Be advised to check the cost of living on the page, as it has been substantially altered. For the upcoming event, we will brief you about the amount of credits your characters has next week.


Update on clothing for non-marine players

We have some new clothing advise for the upcoming event. Since most of you will be playing either a recruit at the Academy, or a non-uniform wearing character, no uniforms are required yet (for Marine characters, please see our previous post). Although this means you can basically wear anything, please try to match your clothing to the colony you come from and the luxury level you can afford.

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