Celestra harboring dangerous criminal

Independent News just got word that the SevCol vessel SCSS Celestra has been offering a safe haven to the known terrorist Andrea Ensslin. She was captured when she tried to set foot on SevCol Station. She was apprehended by the courageous bounty hunter G. Madsen. She is currently being held at the brig at SevCol Station. We sincerely hope this criminal will finally be brought to trial so that justice can prevail. We will do our utmost to keep our readers updated on this matter.

SevCol 10b: Orphans of the Sky

Dear crewmembers, ship security, specialists and passengers,

SevCol is proud to present SevCol 10: Orphans of the Sky! This event takes place on 23 & 24 June, 2018. We will be playing both on Saturday and Sunday, with a pause for sleeping and breakfast in between.

The coming event will be held at a new location: ‘the cee spot’ in Enschede. Please note that we absolutely require 25 paid registrations by June 9th, as well as at least 5 people to help on the Friday before the event with the preparations, for the event to proceed.

∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴

After two months of basic patrol and intelligence gathering, SevCol calls on the Crew of the SCSS Celestra once again. SevCol Intelligence has decided to investigate the claims of Mutants on Luna, targets of inhumane experiments by an unknown scientist. The crew of the SCSS Celestra is tasked with investigating the accuracy of the claims, and if true, track down those responsible.  Continue reading

SevCol 10: Orphans of the Sky

NOTICE: This event has been cancelled! 

Dear crewmembers, ship security, specialists and passengers,

SevCol is proud to present its first role-play event of 2018: SevCol 10: Orphans of the Sky. Just like last times we will be organizing a multi-day game! We will be playing both on Saturday and Sunday, with a pause for sleeping and breakfast in between.

The coming event will be held at the ‘Performance Factory’ in Enschede. Please note that we absolutely require 25 paid registrations by February 24th , as well as at least 5 people to help on the Friday before the event with the preparations, for the event to proceed.

∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴

After two months of basic patrol and intelligence gathering, SevCol calls on the Crew of the SCSS Celestra once again. SevCol Intelligence has decided to investigate the claims of Mutants on Luna, targets of inhumane experiments by an unknown scientist. The crew of the SCSS Celestra is tasked with investigating the accuracy of the claims, and if true, track down those responsible.

Continue reading

SevCol 9: An Assembler Darkly. 4 November – 5 November, 2017.

Dear crewmembers, ship security, specialists and passengers,

SevCol is proud to present its third role-play event of 2017: SevCol 9: An Assembler Darkly. Just like last times we will be organizing a multi-day game! We will be playing both on Saturday and Sunday, with a pause for sleeping and breakfast in between.

The coming event will be held at the ‘Performance Factory’ in Enschede (Projectbureau).  Please note that we absolutely require 25 paid registrations by October 15th , as well as at least 5 people to help on the Friday before the event with the preparations, for the event to proceed.

∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴∴

The Luna Crisis seems to be under control, for now. An interim government is slowly forming, with the promise of elections in the near future. With the Celestra now available for employment, several potential employers have presented themselves covertly. Amongst them, the Earth Intelligence Agency INTEL, and SevCol. Both groups express interest in gathering information on the Jovian Moons.

Two months after leaving Luna, the crew gathers on SevCol station to figure out their next move.

Continue reading

Revised Player’s Handbook!

We, as gamemasters, have come to the conclusion that our existing Player’s Handbook is not very user-friendly. So, we decided to do turn it into a pdf and do a small overhaul, but we would LOVE some feedback from our players on it.

The main new points, other than the skills (on which we also welcome comments and feedback) are as follows:

Financial changes: Prices are more realistic for individuals and will be tracked. Financial matters are far more streamlined.
More gear: We made some additional rules for special gear, and defined categories for them.
Damage and healing are simplified and written down more.
Character advancement rules have been streamlined and balanced.
– Spelling! It’s terrible, and we really like if you pointed out any missing/misspelled/wrong words.

What you don’t have to point out:
– The formatting is terrible! Yes, we know. Blame GoogleDocs.

Check out our new Player’s Handbook via this GoogleDocs link! 

To comment, please select the word of phrase to comment on, then click the “Comment” button top-right, and then the “Comment” button on the new screen to add a comment. Please DO NOT type in the document.